One Last Grimm Finale Drinking Game

Because who’s worried about liver damage when the Grimm Writers are gonna kill us anyway?

  • Finish your drink every time someone says Hank’s name, or Wu’s.
  • Drink every time someone on Team Grimm bleeds.
  • Drink if you hear any part of the Cello Theme.
  • Take a half-sip if they reference events from previous seasons.
    • Unless it’s from season one; then take a whole sip.
  • Drink if Sean does something heroic.
  • Drink if Zerstorer appears in his creepy, post-barbecued form.
  • Drink if Nick tries to use the Stick.
  • Drink every time someone hugs someone else.
  • Drink every time someone mentions the Keys or the Trailer.
  • If Bud appears, take three sips.
  • Drink every time Rosalee might have seen an answer in a book somewhere.
  • Drink every time Monroe rambles.
  • Drink twice every time Monroe or Rosalee ramble together.
  • Drink three times if anyone mentions or alludes to the fact that Rosalee is pregnant.
  • Finish your drink if someone dies.
  • Finish your drink if time resets itself.
  • Finish your drink if someone who was previously dead comes back to life.
  • Finish your drink, refill it, and finish it again when the end credits roll. The long hiatus has begun.